![]() ![]() Depending on which button is used to select a character, a different color palette will be used for that character. Pressing all three attack buttons triggers a invulnerable forward dodge pressing the three buttons while blocking pushes the opponent back a set distance. ![]() The game uses a simplified four-button control scheme, consisting of three attack buttons (light, medium, and heavy) and a Stand button, which switches the character's Stand Mode on or off. Special and super moves require the input of button combinations and/or accumulated energy, which is displayed in a Super Combo Gauge that increases every time damage is dealt or taken. The basic gameplay mechanics are those of a standard fighting game: one-on-one battles consisting of two or three time-limited rounds, in which the goal is to deplete the adversary's Vitality Gauge using regular attacks and character-specific special and super moves. A special edition of the Dreamcast version named JoJo's Bizarre Adventure: Heritage for the Future for Matching Service added an online mode to the game, which has since become defunct. Both revisions would later be ported to the Sega Dreamcast under the later revision's title, allowing the player to choose which revision they want to play. ![]() The game would receive a revision in 1999 titled Heritage for the Future in Japan, with the Western release being simply named JoJo's Bizarre Adventure. It features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of power gauges for super moves, as well as a brand-new Stand Mode: a character's Stand can be summoned or dismissed at will by the player, resulting in variations in the character's move list and abilities. The game combines Capcom's trademark anime-inspired graphics, as seen in the Darkstalkers series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. JoJo's Venture and its revisions were among the first pieces of JoJo-related media released in North America, exposing the series and its characters to many Western players and audiences for the first time. It was released on December 2, 1998, on the CPS-3 board system. JoJo's Venture ( ジョジョの奇妙な冒険, JoJo no Kimyō na Bōken) is an arcade game developed by Capcom based on the third part of JoJo's Bizarre Adventure, Stardust Crusaders. ![]()
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